3D in games
3D in gaming was first introduced in a game called 3D Monster Maze that was created in 1981 by the 2 minds of J.K.Greye and Malcolm Evans.
The game was developed for the Sinclair ZX81 platform and released by J. K. Greye Software in 1982 and then later released by Malcolm Evans’s own company in the same year.
Ultimately this was the game to release 3D gaming to the public and in to their own home.
The game it’s self puts the player in a randomly generated maze with one exit and a monster looking for them trying to get to them before they escape. This game has been re-invented multiple times most recently as the popular game slender but of course 3D in gaming has evolved since 1981.
Evolution of 3D in gaming
3D in gaming has evolved dramatically since 3D Monster Maze the first major step in 3D gaming was In Virtua Racing or V.R. for short that was created in 1992 by saga for the consoles saga Mega Drive/Genesis in 1994 he game was later released for saga Saturn and the PlayStation 2 in disc form.
The thing that Virtua Racing allowed the player to do was race in a completely 3D course which was revolutionary for its time it was even said to be the most impressive 16-bit game ever created from a technical standpoint
With home gaming being all the rage back then the game itself cost a huge £70 in the UK and a huge $100 in America.
Hyper-realistic 3D technology in games now is a standard element but companies/developers still strive to improve.
In current gaming a fairly new element has been introduced that has been used in films like Avatar and Tron this element is called Motion Capture.
3D in Animation
3D in
Animation was first developed in 1972 at the University of Utah by a man called
Ed Catmull who is now the founder and president of Walt Disney and Pixar
animation studios.
in 1988
Pixar decided to create a short film called Tin Toy using computer-animation
the short
film was directed by John Lasseter and
only ran for the short duration of 5 minutes the film includes a small tin toy
trying to escape the grasp of a baby. John pitched this idea to the then owner
of the company Pixar Steve Jobs by storyboard Steve decided to fund the idea
and it was then officially used as a test for PhotoRealistic RenderMan software.
This also forged the partnership with Pixar and Disney and it was the first
animation to give Pixar an Oscar in 1988
Little did Pixar
know this would also influence some of their greatest films such as Toy Story
1, 2 and 3, Monsters Inc. and even Up.
Accessing the Technology
Although
cell and stop motion are still a very popular way of animating high end 39
software is now pretty affordable to the average animator allowing them to set
up a company from scratch allowing them to start working for a larger audience
for example they may further their careers by creating children’s animations or
even making films like toy story , cloudy with a chance of meatballs and
WALL-E.
Techniques
There are
many different techniques in 3d animation these are a few of the main techniques.
3D in film and TV
First 3D
animation in film
The first 3D
animation used in a film was the 3D hand and face created by Ed Catmull
coincidently this is the first computer generated animation the film was also
created by Pixar studios and it was called future world this film was released
in 1976.
Evolution
of 3d animation in films
3D animation
in films today has exceled dramatically with the use of motion capture and
facial tracing the first major improvement in 3d animation in films was in the
film Jurassic park that was made in 1993
by universal.
3D in education
3D in
education uses a program called gaia 3D that re-creates multiple scenes in
history giving the user a tour of ancient temples and it also helps as a visual
aid for students in biology as it can re-create a 3d model of a heart or lung.
3D in architecture
3D modelling
in architecture is used to create the building before it is physically made.
This is use
as a visual aid.
3D in Engineering
Like in
architecture 3D modelling is used to create it virtually and see if everything
works and fits together and works the way it should
3D in medicine
3d animation
is used in medicine for training as a visual representation of the subject.
3D in meteorology
3d animation
in meteorology is used to simulate what might happen in extream weather
conditions.
3D in product design
3d modelling
is used in product design to give an investor an idea what the product is.




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